Basilica
At the centre of your city is the Basilica, which stores some of your resources and produces Wood. Increase the number of buildings you can add to your city by upgrading the Basilica. It cannot be totally destroyed, and only one Basilica can be built per city.
Level | Building Slots (Total) | Wood Production per hour | Storage | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|---|
1 | 10 | 300 | 5000 | - | - | - | 3 |
2 | 20 | 300 | 7000 | 200 | - | 25 sec | 9 |
3 | 30 | 300 | 10000 | 500 | 100 | 40 sec | 18 |
4 | 40 | 300 | 15000 | 1000 | 300 | 1 min 40 sec | 36 |
5 | 50 | 300 | 24000 | 3000 | 1500 | 30 min | 60 |
6 | 60 | 300 | 35000 | 8000 | 4000 | 2 h 30 min | 90 |
7 | 70 | 300 | 50000 | 15000 | 10000 | 8 h 20 min | 126 |
8 | 80 | 300 | 80000 | 30000 | 25000 | 16 h 40 min | 171 |
9 | 90 | 300 | 125000 | 60000 | 60000 | 26 h | 225 |
10 | 100 | 300 | 175000 | 120000 | 120000 | 37 h 20 min | 300 |
Forester's Hut
Forester's Huts increase your Wood production. Place Forester's Huts next to Wood resources, Cabins or a Sawmill to increase their output.
Requirements: Basilica Level 1
Level | Wood Production per hour | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 20 | 50 | - | 15 sec | 1 |
2 | 40 | 200 | - | 54 sec | 3 |
3 | 60 | 400 | 200 | 6 min | 6 |
4 | 85 | 1400 | 600 | 45 min | 12 |
5 | 110 | 3500 | 1500 | 1 hr 41 min 15 sec | 20 |
6 | 140 | 6000 | 3000 | 3 hr 22 min 30 sec | 30 |
7 | 175 | 10000 | 5000 | 6 hr 15 min | 42 |
8 | 210 | 16000 | 8000 | 9 hr 57 min | 57 |
9 | 250 | 25000 | 13000 | 14 hr 58 min | 75 |
10 | 300 | 38000 | 20000 | 22 hr 42 min | 100 |
Cabin
Cabins provide housing for peasants, which increase the construction speed of all your city’s buildings. Cabins also increase the productivity of any resource gathering buildings adjacent to them.
Requirements: Basilica Level 1
Level | Construction Speed | Production Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +4% | +3% | - | 50 | 15 sec | 1 |
2 | +10% | +6% | - | 150 | 54 sec | 2 |
3 | +16% | +9% | - | 300 | 6 min | 5 |
4 | +25% | +12% | - | 600 | 45 min | 10 |
5 | +35% | +15% | 200 | 1000 | 1 hr 41 min 15 sec | 16 |
6 | +46% | +18% | 500 | 2000 | 3 hr 22 min 30 sec | 24 |
7 | +58% | +21% | 1000 | 4000 | 6 hr 15 min | 34 |
8 | +71% | +24% | 2000 | 7500 | 9 hr 57 min | 46 |
9 | +85% | +27% | 5000 | 14000 | 14 hr 58 min | 60 |
10 | +100% | +30% | 12000 | 17000 | 22 hr 42 min | 80 |
Storehouse
Storehouses store your resources, increasing your city’s maximum storage capacity. Increase the amount a storehouse can hold by placing it next to Sawmills, Mason’s Huts, Windmills or Smelters.
Requirements: Basilica Level 1
Level | Storage | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 2500 | 60 | - | 15 sec | 1 |
2 | 5000 | 150 | - | 36 sec | 2 |
3 | 9000 | 250 | 50 | 4 min | 5 |
4 | 16000 | 500 | 150 | 30 min | 10 |
5 | 26000 | 1600 | 400 | 1 hr 7 min 30 sec | 16 |
6 | 42000 | 3000 | 1000 | 2 hr 15 min | 24 |
7 | 65000 | 6000 | 2000 | 4 hr 6 min | 34 |
8 | 100000 | 9600 | 4800 | 6 hr 37 min 30 sec | 46 |
9 | 145000 | 15000 | 9000 | 9 hr 58 min 30 sec | 60 |
10 | 200000 | 20000 | 13000 | 15 hr 7 min 30 sec | 80 |
City Wall
Your city is surrounded by a City Wall, which cannot be completely destroyed. It increases your land units’ defence against attack.
Requirements: Basilica Level 2
Level | Defensive Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | +1% | - | 200 | 30 sec | 2 |
2 | +3% | - | 2000 | 20 min | 6 |
3 | +6% | - | 8000 | 1 hr | 12 |
4 | +10% | - | 20000 | 3 hr | 24 |
5 | +15% | - | 30000 | 5 hr | 40 |
6 | +20% | - | 45000 | 8 hr | 60 |
7 | +26% | - | 70000 | 12 hr | 84 |
8 | +33% | - | 100000 | 18 hr | 114 |
9 | +41% | - | 140000 | 25 hr | 150 |
10 | +50% | - | 200000 | 35 hr | 200 |
Stone Mine
Stone Mines increase your Stone production. Place Stone Mines next to Stone resources, Cabins or a Mason’s Hut to increase their output.
Requirements: Basilica Level 2
Level | Stone Production per hour | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 20 | 50 | - | 15 sec | 1 |
2 | 40 | 200 | - | 54 sec | 3 |
3 | 60 | 400 | 200 | 6 min | 6 |
4 | 85 | 1400 | 600 | 45 min | 12 |
5 | 110 | 3500 | 1500 | 1 hr 41 min 15 sec | 20 |
6 | 140 | 6000 | 3000 | 3 hr 22 min 30 sec | 30 |
7 | 175 | 10000 | 5000 | 6 hr 15 min | 42 |
8 | 210 | 16000 | 8000 | 9 hr 57 min | 57 |
9 | 250 | 25000 | 13000 | 14 hr 58 min | 75 |
10 | 300 | 38000 | 20000 | 22 hr 42 min | 100 |
Hideaway
Hideaways allow you to store resources safely, and they cannot be plundered or included in any Scout Reports. Increase the capacity of your Hideaway by placing it next to woodland.
Requirements: Basilica Level 2
Level | Hidden Storage | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 500 | - | 50 | 15 sec | 1 |
2 | 1000 | - | 200 | 36 sec | 2 |
3 | 2000 | - | 600 | 4 min | 3 |
4 | 3000 | - | 1000 | 30 min | 5 |
5 | 4500 | - | 1500 | 1 hr 7 min 30 sec | 8 |
6 | 6000 | - | 2200 | 2 hr 15 min | 12 |
7 | 8000 | - | 3500 | 4 hr 6 min | 17 |
8 | 10000 | - | 4500 | 6 hr 37 min 30 sec | 23 |
9 | 12000 | - | 6000 | 9 hr 58 min 30 sec | 30 |
10 | 15000 | - | 8000 | 15 hr 7 min 30 sec | 40 |
Sentinel Post
The Sentinel Post increases your range of vision, giving you early warning of incoming attacks. It also increases the defensive abilities of a limited number of Scouts by 100%. Each Scout slot can be replaced by two Guards if there are not enough Scouts to fill the Sentinel Post.
Requirements: Basilica Level 2
Level | Warning Time Bonus | Scout Capacity | Guard Capacity | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|---|
1 | +30 min | 4 | 8 | - | 200 | 25 sec | 1 |
2 | +1 hr | 8 | 16 | - | 400 | 5 min | 2 |
3 | +2 hr | 15 | 30 | - | 600 | 13 min 30 sec | 3 |
4 | +3 hr | 25 | 50 | - | 1000 | 25 min | 5 |
5 | +4 hr | 40 | 80 | - | 1500 | 40 min | 8 |
6 | +5 hr | 60 | 120 | - | 2200 | 1 hr | 12 |
7 | +6 hr | 88 | 176 | - | 3500 | 1 hr 22 min | 17 |
8 | +7 hr | 125 | 250 | - | 5000 | 1hr 50 min | 23 |
9 | +8 hr | 175 | 350 | - | 7000 | 2 hr 25 min | 30 |
10 | +10 hr | 250 | 500 | - | 10000 | 3 hr 20 min | 40 |
Farm Estate
Farms grow crops in adjacent fields, producing Food for your troops. Place Farms next to Lake resources, Cabins or a Grain Mill to increase their output.
Requirements: Basilica Level 3
Level | Food Production per hour | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 5 | 50 | - | 15 sec | 1 |
2 | 8 | 200 | - | 54 sec | 3 |
3 | 15 | 400 | 200 | 6 min | 6 |
4 | 20 | 1400 | 600 | 45 min | 12 |
5 | 30 | 3500 | 1500 | 1 hr 41 min 15 sec | 20 |
6 | 45 | 6000 | 3000 | 3 hr 22 min 30 sec | 30 |
7 | 75 | 10000 | 5000 | 6 hr 15 min | 42 |
8 | 120 | 16000 | 8000 | 9 hr 57 min | 57 |
9 | 200 | 25000 | 13000 | 14 hr 58 min | 75 |
10 | 300 | 38000 | 20000 | 22 hr 42 min | 100 |
{[File:Guardhouse.png|thumb|111x111px]]}
Guard House
Building a Guard House will allow you to enlist Guard Units. Upgrade your Guard House to increase its Guard enlistment rate. Guard numbers and enlistment speeds are not dependent on Barracks.
Requirements: Basilica Level 3
Level | Guard Enlistment Speed | Can Now Enlist | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +5% | Guard | 15 | 30 | 17 sec | 1 |
2 | +10% | - | 30 | 60 | 1 min 12 sec | 2 |
3 | +16% | - | 55 | 110 | 8 min | 4 |
4 | +24% | - | 140 | 280 | 1 hr | 7 |
5 | +35% | - | 400 | 800 | 2 hr 15 min | 12 |
6 | +50% | - | 1000 | 2000 | 4 hr 30 min | 18 |
7 | +68% | - | 1900 | 3800 | 8 hr 12 min | 25 |
8 | +90% | - | 3200 | 6400 | 13 hr 15 min | 34 |
9 | +115% | - | 5100 | 10200 | 19 hr 57 min | 45 |
10 | +150% | - | 8000 | 16000 | 30 hr 15 min | 60 |
Ranger Post
The Ranger Post increases the defensive abilities of a limited number of Rangers by 100% when the city is attacked by enemy units. Each Ranger can be replaced by one Guard if there are not enough Rangers to fill the Ranger Post.
Requirements: Basilica Level 3
Level | Unit Capacity | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 30 | - | 100 | 25 sec | 1 |
2 | 60 | - | 200 | 5 min | 2 |
3 | 120 | - | 400 | 13 min 30 sec | 5 |
4 | 200 | - | 1000 | 25 min | 10 |
5 | 320 | - | 3000 | 40 min | 16 |
6 | 480 | - | 7000 | 1 hr | 24 |
7 | 700 | - | 14000 | 1 hr 22 min | 34 |
8 | 1000 | - | 24000 | 1 hr 50 min | 46 |
9 | 1400 | - | 38000 | 2 hr 25 min | 60 |
10 | 2000 | - | 58000 | 3 hr 20 min | 80 |
Iron Mine
Iron Mines increase your Iron production. Place Iron Mines next to Iron resources, Cabins or a Smelter to increase their output.
Requirements: Basilica Level 4
Level | Iron Production per hour | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 20 | 50 | - | 15 sec | 1 |
2 | 40 | 200 | - | 54 sec | 3 |
3 | 60 | 400 | 200 | 6 min | 6 |
4 | 85 | 1400 | 600 | 45 min | 12 |
5 | 110 | 3500 | 1500 | 1 hr 41 min 15 sec | 20 |
6 | 140 | 6000 | 3000 | 3 hr 22 min 30 sec | 30 |
7 | 175 | 10000 | 5000 | 6 hr 15 min | 42 |
8 | 210 | 16000 | 8000 | 9 hr 57 min | 57 |
9 | 250 | 25000 | 13000 | 14 hr 58 min | 75 |
10 | 300 | 38000 | 20000 | 22 hr 42 min | 100 |
Barracks
The Barracks houses your troops and increases your city’s army size. It also boosts the enlistment speed of adjacent military buildings.
Requirements: Basilica Level 4
Level | Army Size | Enlistment Speed Bonus | Building Cost Wood | Building Cost Stone | Building Time | City Points |
---|---|---|---|---|---|---|
1 | 10 | +1% | - | 50 | 15 sec | 1 |
2 | 30 | +2% | - | 150 | 36 sec | 2 |
3 | 60 | +4% | - | 300 | 4 min | 4 |
4 | 100 | +6% | - | 600 | 30 min | 7 |
5 | 160 | +8% | - | 1200 | 1 hr 7 min 30 sec | 12 |
6 | 240 | +10% | - | 2500 | 2 hr 15 min | 18 |
7 | 350 | +13% | - | 4000 | 4 hr 6 min | 25 |
8 | 500 | +16% | - | 7000 | 6 hr 37 min 30 sec | 34 |
9 | 700 | +20% | - | 11500 | 9 hr 58 min 30 sec | 45 |
10 | 1000 | +25% | - | 17500 | 15 hr 7 min 30 sec | 60 |
Training Arena
Building a Training Arena will allow you to enlist Infantry units. Upgrade your Training Arena to increase its unit enlistment rate. Place a Training Arena next to a Barracks to boost your city’s Infantry enlistment rate.
Requirements: Basilica Level 4
Level | Infantry Enlistment Speed | Can Now Enlist | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +5% | Vanquisher | 20 | 40 | 20 sec | 1 |
2 | +10% | - | 40 | 80 | 1 min 48 sec | 2 |
3 | +16% | - | 80 | 160 | 12 min | 5 |
4 | +24% | Ranger | 200 | 400 | 1 hr 30 min | 10 |
5 | +35% | - | 600 | 1200 | 3 hr 22 min 30 sec | 16 |
6 | +50% | - | 1400 | 2800 | 6 hr 45 min | 24 |
7 | +68% | - | 2800 | 5600 | 12 hr 18 min | 34 |
8 | +90% | - | 4800 | 9600 | 19 hr 52 min 30 sec | 46 |
9 | +115% | - | 7500 | 15000 | 29 hr 55 min 30 sec | 60 |
10 | +150% | Triari | 11500 | 23000 | 45 hr 22 min 30 sec | 80 |
Villa
Building a Villa allows you to collect taxes in the form of Gold from your city. Place a Villa next to Forums and Ports to increase Gold production.
Requirements: Basilica Level 5
Level | Gold Production per hour | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 25 | - | 100 | 17 sec | 1 |
2 | 50 | - | 300 | 1 min 12 sec | 3 |
3 | 75 | - | 600 | 8 min | 6 |
4 | 100 | - | 2000 | 1 hr | 12 |
5 | 130 | 1000 | 4000 | 2 hr 15 min | 20 |
6 | 170 | 2000 | 7000 | 4 hr 30 min | 30 |
7 | 210 | 3500 | 11500 | 8 hr 12 min | 42 |
8 | 260 | 7000 | 17000 | 13 hr 15 min | 57 |
9 | 320 | 14000 | 20000 | 19 hr 57 min | 75 |
10 | 400 | 29000 | 29000 | 30 hr 15 min | 100 |
Forum
The Forum allows you to trade with other players. Use the Forum to arrange for the transport of resources to other cities by land, via carts. Place a Villa next to a Forum to boost the Villa’s taxes.
Requirements: Basilica Level 5
Level | Number Carts | Tax Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | 1 | +2% | 40 | 20 | 20 sec | 1 |
2 | 4 | +4% | 80 | 40 | 1 min 48 sec | 2 |
3 | 10 | +6% | 160 | 80 | 12 min | 5 |
4 | 20 | +8% | 400 | 200 | 1 hr 30 min | 10 |
5 | 30 | +10% | 1200 | 600 | 3 hr 22 min 30 sec | 16 |
6 | 50 | +12% | 2800 | 1400 | 6 hr 45 min | 24 |
7 | 70 | +14% | 5600 | 2800 | 12 hr 18 min | 34 |
8 | 105 | +16% | 9600 | 4800 | 19 hr 52 min 30 sec | 46 |
9 | 145 | +18% | 15200 | 7600 | 29 hr 55 min 30 sec | 60 |
10 | 200 | +20% | 23200 | 11600 | 45 hr 22 min 30 sec | 80 |
Snag Barricade
The Snag Barricade affects a limited number of enemy infantry units that are attacking your city, rendering them ineffective and unable to do damage. A maximum of 50% of enemy infantry units can be affected.
Requirements: Basilica Level 5
Level | Affected Units | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 16 | 30 | 90 | 25 sec | 1 |
2 | 26 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13 min 30 sec | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr 20 min | 80 |
Sawmill
Sawmills boost the output of bordering Forester's Huts and increase the Wood storage capacity of any bordering Storehouses.
Requirements: Basilica Level 6
Level | Production Bonus | Wood Storage Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +30% | +20% | 60 | 60 | 20 sec | 1 |
2 | +35% | +40% | 150 | 150 | 1 min 48 sec | 4 |
3 | +40% | +60% | 350 | 350 | 12 min | 7 |
4 | +45% | +80% | 1100 | 1100 | 1 hr 30 min | 14 |
5 | +50% | +100% | 2700 | 2700 | 3 hr 22 min 30 sec | 24 |
6 | +55% | +120% | 5000 | 5000 | 6 hr 45 min | 36 |
7 | +60% | +140% | 8500 | 8500 | 12 hr 18 min | 50 |
8 | +65% | +160% | 13500 | 13500 | 19 hr 52 min 30 sec | 68 |
9 | +70% | +180% | 21500 | 21500 | 29 hr 55 min 30 sec | 90 |
10 | +75% | +200% | 33000 | 33000 | 45 hr 22 min 30 sec | 120 |
Stable
Building a Stable will allow you to enlist Cavalry units. Upgrade your Stable to increase its unit enlistment rate. Place Stables next to a Barracks to boost your city’s Cavalry enlistment rate.
Requirements: Basilica Level 6
Level | Cavalry Enlistment Speed | Can Now Enlist | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +5% | Scout | 25 | 50 | 22 sec | 1 |
2 | +10% | - | 55 | 110 | 2 min 24 sec | 3 |
3 | +16% | - | 110 | 220 | 16 min | 6 |
4 | +24% | - | 275 | 550 | 2 hr | 12 |
5 | +35% | Arbalist | 800 | 1600 | 4 hr 30 min | 20 |
6 | +50% | - | 1900 | 3800 | 9 hr | 30 |
7 | +68% | - | 3750 | 7500 | 16 hr 24 min | 42 |
8 | +90% | - | 6500 | 13000 | 26 hr 30 min | 57 |
9 | +115% | - | 10200 | 20400 | 39 hr 54 min | 75 |
10 | +150% | Horseman | 15500 | 31000 | 60 hr 30 min | 100 |
Triari Post
The Triari Post increases the defensive abilities of a limited number of Triari by 100% when the city is attacked by enemy units. Each Triari can be replaced by one Guard if there are not enough Triari to fill the Triari Post.
Requirements: Basilica Level 6
Level | Unit Capacity | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 30 | - | 100 | 25 sec | 1 |
2 | 60 | - | 200 | 5 min | 2 |
3 | 120 | - | 400 | 13 min 30 sec | 5 |
4 | 200 | - | 1000 | 25 min | 10 |
5 | 320 | - | 3000 | 40 min | 16 |
6 | 480 | - | 7000 | 1 hr | 24 |
7 | 700 | - | 14000 | 1 hr 22 min | 34 |
8 | 1000 | - | 24000 | 1 hr 50 min | 46 |
9 | 1400 | - | 38000 | 2 hr 25 min | 60 |
10 | 2000 | - | 58000 | 3 hr 20 min | 80 |
Mason's Hut
Mason’s Huts boost the output of bordering Stone Mines and increase the Stone storage capacity of any bordering Storehouses.
Requirements: Basilica Level 7
Level | Production Bonus | Stone Storage Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +30% | +20% | 60 | 60 | 20 sec | 1 |
2 | +35% | +40% | 150 | 150 | 1 min 48 sec | 4 |
3 | +40% | +60% | 350 | 350 | 12 min | 7 |
4 | +45% | +80% | 1100 | 1100 | 1 hr 30 min | 14 |
5 | +50% | +100% | 2700 | 2700 | 3 hr 22 min 30 sec | 24 |
6 | +55% | +120% | 5000 | 5000 | 6 hr 45 min | 36 |
7 | +60% | +140% | 8500 | 7800 | 12 hr 18 min | 50 |
8 | +65% | +160% | 13500 | 13500 | 19 hr 52 min 30 sec | 68 |
9 | +70% | +180% | 21500 | 21500 | 29 hr 55 min 30 sec | 90 |
10 | +75% | +200% | 33000 | 33000 | 45 hr 22 min 30 sec | 120 |
Sorcerer’s Tower
Building a Sorcerer’s Tower will allow you to enlist Mystic units. Upgrade your Sorcerer’s Tower to increase its unit enlistment rate. Place a Sorcerer’s Tower next to a Barracks to boost your city’s Mystic enlistment rate. A level 10 Sorcerer's Tower allows you to Refine resources.
Requirements: Basilica Level 7
Level | Mystic Enlistment Speed | Can Now Enlist | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +5% | Sorcerer | 30 | 60 | 22vsec | 1 |
2 | +10% | - | 60 | 120 | 2 min 24 sec | 4 |
3 | +16% | - | 120 | 240 | 16 min | 7 |
4 | +24% | - | 300 | 600 | 2 hr | 14 |
5 | +35% | - | 900 | 1800 | 4 hr 30 min | 24 |
6 | +50% | - | 2100 | 4200 | 9 hr | 36 |
7 | +68% | Druid | 4200 | 8400 | 16 hr 24 min | 50 |
8 | +90% | - | 7200 | 14400 | 26 hr 30 min | 68 |
9 | +115% | - | 11400 | 22800 | 39 hr 54 min | 90 |
10 | +150% | - | 17400 | 34800 | 60 hr 30 min | 120 |
Equine Barricade
The Equine Barricade affects a limited number of enemy cavalry units that are attacking your city, rendering them ineffective and unable to do damage. A maximum of 50% of enemy cavalry units can be affected.
Requirements: Basilica Level 7
Level | Affected Units | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 16 | 30 | 90 | 25 sec | 1 |
2 | 26 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13 min 30 sec | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr 20 min | 80 |
Grain Mill
Grain Mills boost the output of bordering Farm Estates and increase the Food storage capacity of any bordering Storehouses.
Requirements: Basilica Level 8
Level | Production Bonus | Food Storage Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +30% | +20% | 60 | 60 | 20 sec | 1 |
2 | +35% | +40% | 150 | 150 | 1 min 48 sec | 4 |
3 | +40% | +60% | 350 | 350 | 12 min | 7 |
4 | +45% | +80% | 1100 | 1100 | 1 hr 30 min | 14 |
5 | +50% | +100% | 2700 | 2700 | 3 hr 22 min 30 sec | 24 |
6 | +55% | +120% | 5000 | 5000 | 6 hr 45 min | 36 |
7 | +60% | +140% | 8500 | 8500 | 12 hr 18 min | 50 |
8 | +65% | +160% | 13500 | 13500 | 19 hr 52 min 30 sec | 68 |
9 | +70% | +180% | 21500 | 21500 | 29 hr 55 min 30 sec | 90 |
10 | +75% | +200% | 33000 | 33000 | 49 hr 22 min 30 sec | 120 |
Academy
Building an Academy will allow you to enlist Senators and Sacred Units. Upgrade your Academy to increase its unit enlistment rate. Place an Academy next to a Barracks to boost your city’s Sacred enlistment rate.
Requirements: Basilica Level 8
Level | Sacred Enlistment Speed | Can Now Enlist | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +5% | Priestess | 35 | 70 | 22 sec | 1 |
2 | +10% | - | 70 | 140 | 2 min 44 sec | 4 |
3 | +16% | - | 135 | 270 | 16 min | 7 |
4 | +24% | - | 335 | 670 | 2 hr | 14 |
5 | +35% | - | 1000 | 2000 | 4 hr 30 min | 24 |
6 | +50% | Praetor | 2350 | 4700 | 9 hr | 36 |
7 | +68% | - | 4650 | 9300 | 16 hr 24 min | 50 |
8 | +90% | - | 8000 | 16000 | 26 hr 30 min | 68 |
9 | +115% | - | 12700 | 25400 | 39 hr 54 min | 90 |
10 | +150% | Steward | 19500 | 39000 | 60 hr 30 min | 120 |
Castle
Building a Castle allows you to plunder, scout, assault and siege other cities, but it also makes your own city vulnerable to attacks from other players. Building a Castle will exponentially increase the maximum army size of your city, and is an irreversible action.
Requirements: Basilica Level 8
Level | Command Count | Army Size | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +1 | +20% | - | 20000 | 20 hr | 4 |
2 | +2 | +40% | - | 25000 | 23 hr 20 min | 12 |
3 | +3 | +60% | - | 30000 | 1 day 2 hr 40 min | 24 |
4 | +4 | +80% | - | 40000 | 1 day 6 hr | 48 |
5 | +5 | +100% | - | 55000 | 1 day 9 hr 20min | 80 |
6 | +6 | +130% | - | 75000 | 1 day 12 hr 40 min | 120 |
7 | +7 | +160% | - | 100000 | 1 day 16 hr | 168 |
8 | +8 | +200% | - | 130000 | 1 day 19 hr 20 min | 228 |
9 | +9 | +250% | - | 160000 | 1 day 22 hr 40 min | 300 |
10 | +10 | +300% | - | 200000 | 2 day 2 hr | 400 |
Priestess Post
The Priestess Post increases the defensive abilities of a limited number of Priestesses by 100% when the city is attacked by enemy units. Each Priestess can be replaced by one Guard if there are not enough Priestesses to fill the Priestess Post.
Requirements: Basilica Level 8
Level | Unit Capacity | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 30 | - | 100 | 25 sec | 1 |
2 | 60 | - | 200 | 5 min | 2 |
3 | 120 | - | 400 | 13 min 30 sec | 5 |
4 | 200 | - | 1000 | 25 min | 10 |
5 | 320 | - | 3000 | 40 min | 16 |
6 | 480 | - | 7000 | 1 hr | 24 |
7 | 700 | - | 14000 | 1 hr 22 min | 34 |
8 | 1000 | - | 24000 | 1 hr 50 min | 46 |
9 | 1400 | - | 38000 | 2 hr 25min | 60 |
10 | 2000 | - | 58000 | 3 hr 20 min | 80 |
Rune Barricade
The Rune Barricade affects a limited number of enemy mystic units that are attacking your city, rendering them ineffective and unable to do damage. A maximum of 50% of enemy mystic units can be affected.
Requirements: Basilica Level 8
Level | Affected Units | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 16 | 30 | 90 | 25 sec | 1 |
2 | 26 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13 min 30 sec | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr 20 min | 80 |
Smelter
Smelters boost the output of bordering Iron Mines and increase the Iron storage capacity of any bordering Storehouses.
Requirements: Basilica Level 9
Level | Production Bonus | Iron Storage Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +30% | +20% | 60 | 60 | 20 sec | 1 |
2 | +35% | +40% | 150 | 150 | 1 min 48 sec | 4 |
3 | +40% | +60% | 350 | 350 | 12 min | 7 |
4 | +45% | +80% | 1100 | 1100 | 1 hr 30 min | 14 |
5 | +50% | +100% | 2700 | 2700 | 3 hr 22 min 30 sec | 24 |
6 | +55% | +120% | 5000 | 5000 | 6 hr 45 min | 36 |
7 | +60% | +140% | 8500 | 8500 | 12 hr 18 min | 50 |
8 | +65% | +160% | 13500 | 13500 | 19 hr 52 min 30 sec | 68 |
9 | +70% | +180% | 21500 | 21500 | 29 hr 55 min 30 sec | 90 |
10 | +75% | +200% | 33000 | 33000 | 45 hr 22 min 30 sec | 120 |
Blacksmith
Building a Blacksmith will allow you to enlist Artillery. Upgrade your Blacksmith to increase its unit enlistment rate. Place a Blacksmith next to a Barracks to boost your city’s Artillery enlistment rate.
Requirements: Basilica Level 9
Level | Artillery Enlistment Speed | Can Now Enlist | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +5% | Battering Ram | 40 | 80 | 25 sec | 1 |
2 | +10% | - | 75 | 150 | 3 min | 4 |
3 | +16% | - | 150 | 300 | 20 min | 8 |
4 | +24% | - | 370 | 740 | 2 hr 30 min | 17 |
5 | +35% | - | 1100 | 2200 | 5 hr 37 min 30 sec | 28 |
6 | +50% | Ballista | 2600 | 5200 | 11 hr 15 min | 42 |
7 | +68% | - | 5200 | 10400 | 20 hr 30 min | 59 |
8 | +90% | - | 8900 | 17800 | 33 hr 7 min 30 sec | 80 |
9 | +115% | - | 14000 | 28000 | 49 hr 52 min 30 sec | 105 |
10 | +150% | Scorpion | 21500 | 43000 | 75 hr 37 min 30 sec | 140 |
Ballista Post
The Ballista Post increases the defensive abilities of a limited number of Ballista by 100% when the city is attacked by enemy units. Each Ballista can be replaced by ten Guards if there are not enough Ballista to fill the Ballista Post.
Requirements: Basilica Level 9
Level | Ballista Capacity | Guard Capacity | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | 4 | 40 | - | 100 | 25 sec | 1 |
2 | 8 | 80 | - | 200 | 5 min | 2 |
3 | 15 | 150 | - | 400 | 13 min 30 sec | 5 |
4 | 25 | 250 | - | 1000 | 25 min | 10 |
5 | 40 | 400 | - | 3000 | 40 min | 16 |
6 | 60 | 600 | - | 7000 | 1 hr | 24 |
7 | 88 | 880 | - | 14000 | 1 hr 22 min | 34 |
8 | 125 | 1250 | - | 24000 | 1 hr 50 min | 46 |
9 | 175 | 1750 | - | 38000 | 2 hr 25 min | 60 |
10 | 250 | 2500 | - | 58000 | 3 hr 20 min | 80 |
Port
Ports create Transport Ships that move resources between cities and allow you to trade with other players by sea. Place a Villa next to a Port to boost the Villa’s taxes.
Requirements: Basilica Level 10
Level | Number Transport Ships | Tax Bonus | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | 1 | +5% | 80 | 40 | 22 sec | 1 |
2 | 2 | +10% | 160 | 80 | 2 min 24 sec | 3 |
3 | 4 | +15% | 320 | 160 | 16 min | 6 |
4 | 6 | +20% | 800 | 400 | 2 hr | 12 |
5 | 9 | +25% | 2400 | 1200 | 4 hr 30 min | 20 |
6 | 12 | +30% | 5600 | 2800 | 9 hr | 30 |
7 | 15 | +35% | 11200 | 5600 | 16 hr 24 min | 42 |
8 | 19 | +40% | 19200 | 9600 | 26 hr 30 min | 57 |
9 | 24 | +45% | 30400 | 15200 | 39 hr 54 min | 75 |
10 | 30 | +50% | 46400 | 23200 | 60 hr 30 min | 100 |
Shipyard
Building a Shipyard will allow you to enlist Naval units. Upgrade your Shipyard to increase its unit enlistment rate. Place a Shipyard next to a Barracks to boost your city’s Naval enlistment rate.
Requirements: Basilica Level 10
Level | Naval Enlistment Speed | Can Now Enlist | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|---|
1 | +5% | Stinger | 50 | 100 | 27 sec | 2 |
2 | +10% | - | 100 | 200 | 3 min 36 sec | 5 |
3 | +16% | - | 200 | 400 | 24 min | 10 |
4 | +24% | - | 500 | 1000 | 3 hr | 19 |
5 | +35% | - | 1500 | 3000 | 6 hr 45 min | 32 |
6 | +50% | Galley | 3500 | 7000 | 13 hr 30 min | 48 |
7 | +68% | - | 7000 | 14000 | 24 hr 36 min | 67 |
8 | +90% | - | 12000 | 24000 | 29 hr 45 min | 91 |
9 | +115% | - | 19000 | 38000 | 59 hr 51 min | 120 |
10 | +150% | Warship | 29000 | 58000 | 90 hr 45 min | 160 |
Veiled Barricade
The Veiled Barricade affects a limited number of enemy artillery units that are attacking your city, rendering them ineffective and unable to do damage. A maximum of 50% of enemy artillery units can be affected.
Requirements: Basilica Level 10
Level | Affected Units | Build Cost Wood | Build Cost Stone | Build Time | City Points |
---|---|---|---|---|---|
1 | 20 | 30 | 90 | 25 sec | 1 |
2 | 30 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13 min 30 sec | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr 20 min | 80 |
Temple
Building a Temple gives your alliance Loyalty to one of the eight Gods of Aschendal. It requires a 3x3 clear area in your city to build in. A Temple can be built in a city that has a Castle, which is currently Blessed by one of the eight Gods. Successive upgrades of existing Temples will require certain amounts of existing alliance Loyalty. Eight level 10 Temples, one built to honor each of the eight Gods, are required in order for an alliance to become Champions of the Gods.
Build Requirements: Castle Level 1, Blessing from a God Upgrade Requirements: Alliance Loyalty, Blessing from a God
Upgrade Level | Required Loyalty | Acquired Loyalty | Required Wood & Stone | Build Time |
---|---|---|---|---|
0 to 1 | 0% | 1% | 10 Million | 10 days |
1 to 2 | 0% | 2% | 30 Million | 30 days |
2 to 3 | 0% | 3% | 60 Million | 60 days |
3 to 4 | 5% | 4% | 100 Million | 100 days |
4 to 5 | 10% | 6% | 250 Million | 150 days |
5 to 6 | 20% | 8% | 350 Million | 220 days |
6 to 7 | 35% | 10% | 500 Million | 300 days |
7 to 8 | 50% | 13% | 800 Million | 450 days |
8 to 9 | 70% | 16% | 1 Billion | 600 days |
9 to 10 | 96% | 20% | 1.5 Billion | 900 days |